M:tG card similarity search
1R · Enchantment — Aura
Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target creature." As long as enchanted creature is a Wizard, it has "{T}: This creature deals 2 damage to target creature."
Name | Mana | Type | Text |
---|---|---|---|
Teroh's Vanguard | 3W | Creature — Human Nomad | Flash Threshold — As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn." 2/3 |
Geistcatcher's Rig | 6 | Artifact Creature — Construct | When Geistcatcher's Rig enters the battlefield, you may have it deal 4 damage to target creature with flying. 4/5 |
Genju of the Fens | B | Enchantment — Aura | Enchant Swamp {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand. |
Aethertorch Renegade | 2R | Creature — Human Rogue | When Aethertorch Renegade enters the battlefield, you get {E}{E}{E}{E} (four energy counters). {T}, Pay {E}{E}: Aethertorch Renegade deals 1 damage to target creature. {T}, Pay {E}{E}{E}{E}{E}{E}{E}{E}: Aethertorch Renegade deals 6 damage to target player or planeswalker. 1/2 |
Estrid's Invocation | 2U | Enchantment | You may have Estrid's Invocation enter the battlefield as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control." |
Joiner Adept | 1G | Creature — Elf Druid | Lands you control have "{T}: Add one mana of any color." 2/1 |
Veteran's Armaments | 2 | Tribal Artifact — Soldier Equipment | Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. Equip {2} |
Serpentine Spike | 5RR | Sorcery | Devoid (This card has no color.) Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead. |
Basilisk Collar | 1 | Artifact — Equipment | Equipped creature has deathtouch and lifelink. Equip {2} |
Air Bladder | U | Enchantment — Aura | Enchant creature Enchanted creature has flying. Enchanted creature can block only creatures with flying. |