M:tG card similarity search
1 · Artifact — Equipment
Equipped creature gets +1/+0 and has haste and ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {1}
| Name | Mana | Type | Text |
|---|---|---|---|
| Emergent Growth | 3G | Sorcery | Target creature gets +5/+5 until end of turn and must be blocked this turn if able. |
| Crazed Skirge | 3B | Creature — Phyrexian Imp | Flying, haste 2/2 |
| Sylvan Might | 1G | Instant | Target creature gets +2/+2 and gains trample until end of turn. Flashback {2}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Wild Hunger | 2G | Instant | Target creature gets +3/+1 and gains trample until end of turn. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Neurok Stealthsuit | 2 | Artifact — Equipment | Equipped creature has shroud. (It can't be the target of spells or abilities.) {U}{U}: Attach Neurok Stealthsuit to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
| Chorus of Might | 3G | Instant | Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. |
| Rune of Flight | 1U | Enchantment — Aura Rune | Enchant permanent When Rune of Flight enters the battlefield, draw a card. As long as enchanted permanent is a creature, it has flying. As long as enchanted permanent is an Equipment, it has "Equipped creature has flying." |
| Uktabi Drake | G | Creature — Drake | Flying, haste Echo {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 2/1 |
| Scythe of the Wretched | 2 | Artifact — Equipment | Equipped creature gets +2/+2. Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach Scythe of the Wretched to that creature. Equip {4} |
| Master of the Pearl Trident | UU | Creature — Merfolk | Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) 2/2 |