M:tG card similarity search
1W/UW/U · Legendary Creature — Human Detective
Vigilance Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {T}: Add {C}{C}. Activate only during an opponent's turn. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Blistercoil Weird | U/R | Creature — Weird | Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it. 1/1 |
Wizards of Thay | 3U | Creature — Human Wizard | Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Instant and sorcery spells you cast cost {1} less to cast. You may cast sorcery spells as though they had flash. 3/3 |
Tocasia's Dig Site | Land | {T}: Add {C}. {3}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) | |
Bontu's Monument | 3 | Legendary Artifact | Black creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life. |
Triton Cavalry | 3U | Creature — Merfolk Soldier | Heroic — Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand. 2/4 |
Rumbling Aftershocks | 4R | Enchantment | Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to any target equal to the number of times that spell was kicked. |
Humble Defector | 1R | Creature — Human Rogue | {T}: Draw two cards. Target opponent gains control of Humble Defector. Activate only during your turn. 2/1 |
Weaver of Lies | 5UU | Creature — Beast | Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Weaver of Lies is turned face up, turn any number of target creatures with morph abilities other than Weaver of Lies face down. 4/4 |
Urza's Mine | Land — Urza's Mine | {T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead. | |
Mercurial Geists | 2UR | Creature — Spirit | Flying Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn. 1/3 |