Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Law-Rune Enforcer

W · Creature — Human Soldier

{1}, {T}: Tap target creature with mana value 2 or greater. 1/2

Similar cards

Color identity:
NameManaTypeText
Cut Down BInstant Destroy target creature with total power and toughness 5 or less.
Clear the Stage 4BInstant Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.
Aura Mutation GWInstant Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.
Fortified Beachhead Land As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier. {T}: Add {W} or {U}. {5}, {T}: Soldiers you control get +1/+1 until end of turn.
Stampede Rider 2RCreature — Satyr Trample At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn. 2/3
Genesis Hydra XGGCreature — Plant Hydra When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. Genesis Hydra enters the battlefield with X +1/+1 counters on it. 0/0
Powder Keg 2Artifact At the beginning of your upkeep, you may put a fuse counter on Powder Keg. {T}, Sacrifice Powder Keg: Destroy each artifact and creature with mana value equal to the number of fuse counters on Powder Keg.
Nahiri's Sacrifice 1RSorcery As an additional cost to cast this spell, sacrifice an artifact or creature with mana value X. Nahiri's Sacrifice deals X damage divided as you choose among any number of target creatures.
Sigiled Sentinel 2WCreature — Human Knight Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Vigilance 2/2
Syndicate Recruiter 2UBCreature — Vampire Rogue Flying Ward {1} Whenever Syndicate Recruiter enters the battlefield, mill four cards. Then if there are five or more mana values among cards in your graveyard, conjure a card named Dig Up the Body into your hand. 4/5
Page 124