Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lay Bare

2UU · Instant

Counter target spell. Look at its controller's hand.

Similar cards

Color identity:
NameManaTypeText
Sphinx of the Final Word 5UUCreature — Sphinx This spell can't be countered. Flying, hexproof Instant and sorcery spells you control can't be countered. 5/5
Mindbreak Trap 2UUInstant — Trap If an opponent cast three or more spells this turn, you may pay {0} rather than pay this spell's mana cost. Exile any number of target spells.
Ferocious Tigorilla 3RCreature — Cat Ape Ferocious Tigorilla enters the battlefield with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.) 4/3
Swarm Shambler GCreature — Fungus Beast Swarm Shambler enters the battlefield with a +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token. {1}, {T}: Put a +1/+1 counter on Swarm Shambler. 0/0
Mila, Crafty Companion 1WWLegendary Creature — Fox Whenever an opponent attacks one or more planeswalkers you control, put a loyalty counter on each planeswalker you control. Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. 2/3
Dragonscale Boon 3GInstant Put two +1/+1 counters on target creature and untap it.
Dream Strix 2UCreature — Bird Illusion Flying When Dream Strix becomes the target of a spell, sacrifice it. When Dream Strix dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 3/2
Timebender UCreature — Human Wizard Morph {U} When Timebender is turned face up, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter on it or suspended card. 1/1
Simic Ascendancy GUEnchantment {1}{G}{U}: Put a +1/+1 counter on target creature you control. Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy. At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.
Shapers of Nature 1GUCreature — Merfolk Shaman {3}{G}: Put a +1/+1 counter on target creature. {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card. 3/3
Page 67