M:tG card similarity search
5UU · Enchantment — Aura
Enchant permanent You control enchanted permanent. Cycling {2} ({2}, Discard this card: Draw a card.)
Name | Mana | Type | Text |
---|---|---|---|
Nyxborn Wolf | 2G | Enchantment Creature — Wolf | Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +3/+1. 3/1 |
Treachery | 3UU | Enchantment — Aura | Enchant creature When Treachery enters the battlefield, untap up to five lands. You control enchanted creature. |
Senseless Rage | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Soul of Emancipation | 4GWU | Creature — Avatar | When Soul of Emancipation enters the battlefield, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying. 5/7 |
Jailbreak | 1W | Sorcery | Return target permanent card in an opponent's graveyard to the battlefield under their control. When that permanent enters the battlefield, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield. |
Frenzied Fugue | 3R | Enchantment — Aura | Enchant permanent When Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn. |
Ardenn, Intrepid Archaeologist | 2W | Legendary Creature — Kor Scout | At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. Partner (You can have two commanders if both have partner.) 2/2 |
Flight | U | Enchantment — Aura | Enchant creature Enchanted creature has flying. |
Impending Doom | 2R | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3 and attacks each combat if able. When enchanted creature dies, Impending Doom deals 3 damage to that creature's controller. |
Face of Divinity | 2W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. As long as another Aura is attached to enchanted creature, it has first strike and lifelink. |