Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lay Down Arms

W · Sorcery

Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life.

Similar cards

Color identity:
NameManaTypeText
Jin-Gitaxias 3UULegendary Creature — Phyrexian Praetor Ward {2} Whenever you cast a noncreature spell with mana value 3 or greater, draw a card. {3}{U}: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand. 5/5
Aven Riftwatcher 2WCreature — Bird Rebel Soldier Flying Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Aven Riftwatcher enters or leaves the battlefield, you gain 2 life. 2/3
Aluren 2GGEnchantment Any player may cast creature spells with mana value 3 or less without paying their mana costs and as though they had flash.
Enatu Golem 6Artifact Creature — Golem When Enatu Golem dies, you gain 4 life. 3/5
Culling Ritual 2BGSorcery Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.
The Doctor's Tomb Plane — Trenzalore If a creature would die, instead exile it and that creature's controller loses 2 life. Whenever chaos ensues, redistribute any number of players' life totals. (Each of those players gets one life total back.)
Honorable Scout WCreature — Human Soldier Scout When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. 1/1
Graveyard Glutton Creature — Werewolf Ward—Discard a card. Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4
Feast of Blood 1BSorcery Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life.
Heal the Scars 3GInstant Regenerate target creature. You gain life equal to that creature's toughness.
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