M:tG card similarity search
2U · Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.
| Name | Mana | Type | Text |
|---|---|---|---|
| Mortal's Resolve | 1G | Instant | Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
| Unlikely Aid | 1B | Instant | Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
| Angelic Gift | 1W | Enchantment — Aura | Enchant creature When Angelic Gift enters the battlefield, draw a card. Enchanted creature has flying. |
| Sai of the Shinobi | 1 | Artifact — Equipment | Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. Equip {2} |
| Stormrider Rig | 2 | Artifact — Equipment | Equipped creature gets +1/+1. Whenever a creature enters the battlefield under your control, you may attach Stormrider Rig to it. Equip {2} |
| Survive the Night | 2W | Instant | Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
| Fountain Watch | 3WW | Creature — Human Cleric | Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.) 2/4 |
| Fully Grown | 2G | Instant | Target creature gets +3/+3 until end of turn. Put a trample counter on it. |
| Tuknir Deathlock | RRGG | Legendary Creature — Human Wizard | Flying {R}{G}, {T}: Target creature gets +2/+2 until end of turn. 2/2 |
| Tourach's Gate | 1BB | Enchantment — Aura | Enchant land you control Sacrifice a Thrull: Put three time counters on Tourach's Gate. At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it. Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped. |