M:tG card similarity search
1W · Sorcery
Choose two letters. Put a +1/+1 counter on each creature you control whose name begins with the either of the chosen letters.
Name | Mana | Type | Text |
---|---|---|---|
Arcbound Fiend | 6 | Artifact Creature — Horror | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend. Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0 |
Trollbred Guardian | 4G | Creature — Troll Frog Warrior | {2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Each creature you control with a +1/+1 counter on it has trample. 5/5 |
Brineborn Cutthroat | 1U | Creature — Merfolk Pirate | Flash (You may cast this spell any time you could cast an instant.) Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat. 2/1 |
Vengeful Warchief | 4B | Creature — Orc Warrior | Whenever you lose life for the first time each turn, put a +1/+1 counter on Vengeful Warchief. (Damage causes loss of life.) 4/4 |
Wall of Resistance | 1W | Creature — Wall | Defender (This creature can't attack.) Flying At the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it. 0/3 |
Overseer of Vault 76 | 2W | Legendary Creature — Human Advisor | First Contact — Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76. At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn. 3/3 |
Sakashima's Will | 3U | Sorcery | Choose one. If you control a commander as you cast this spell, you may choose both. • Target opponent chooses a creature they control. You gain control of it. • Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn. |
Citanul Druid | 1G | Creature — Human Druid | Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid. 1/1 |
Kavu Monarch | 2RR | Creature — Kavu | Kavu creatures have trample. Whenever another Kavu enters the battlefield, put a +1/+1 counter on Kavu Monarch. 3/3 |
Dementia Sliver | 3UB | Creature — Sliver | All Slivers have "{T}: Choose a card name. Target opponent reveals a card at random from their hand. If that card has the chosen name, that player discards it. Activate only during your turn." 3/3 |