Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Leaf Dancer

1GG · Creature — Centaur

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/2

Similar cards

Color identity:
NameManaTypeText
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Beskir Shieldmate 1WCreature — Human Warrior When Beskir Shieldmate dies, create a 1/1 white Human Warrior creature token. 2/1
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Yuma, Proud Protector 5RGWLegendary Creature — Human Ranger This spell costs {1} less to cast for each land card in your graveyard. Whenever Yuma, Proud Protector enters the battlefield or attacks, you may sacrifice a land. If you do, draw a card. Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach. 6/6
Blightsower Thallid Creature — Phyrexian Fungus When this creature transforms into Blightsower Thallid or dies, create a 1/1 green Phyrexian Saproling creature token. 3/3
The War Games 2WWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Each player creates three tapped 1/1 white Warrior creature tokens. The tokens are goaded for as long as The War Games remains on the battlefield. II, III — Put a +1/+1 counter on each Warrior creature. IV — You may exile a nontoken creature you control. When you do, exile all Warriors.
Sedris, the Traitor King 3UBRLegendary Creature — Zombie Warrior Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 5/5
Drizzt Do'Urden 3GWLegendary Creature — Elf Ranger Double strike When Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample. Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference. 3/3
Goblin Gaveleer RCreature — Goblin Warrior Trample Goblin Gaveleer gets +2/+0 for each Equipment attached to it. 1/1
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