M:tG card similarity search
1GG · Creature — Centaur
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/2
Name | Mana | Type | Text |
---|---|---|---|
Viridian Scout | 3G | Creature — Elf Warrior Scout | {2}{G}, Sacrifice Viridian Scout: It deals 2 damage to target creature with flying. 1/2 |
Wildheart Invoker | 2GG | Creature — Elf Shaman | {8}: Target creature gets +5/+5 and gains trample until end of turn. 4/3 |
Proud Wildbonder | 2R/GR/G | Creature — Human Warrior | Trample Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked." 4/3 |
Walker of the Grove | 6GG | Creature — Elemental | When Walker of the Grove leaves the battlefield, create a 4/4 green Elemental creature token. Evoke {4}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 7/7 |
Trueheart Duelist | 1W | Creature — Human Warrior | Trueheart Duelist can block an additional creature each combat. Embalm {2}{W} ({2}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.) 2/2 |
Rush of Battle | 3W | Sorcery | Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.) |
Acorn Harvest | 3G | Sorcery | Create two 1/1 green Squirrel creature tokens. Flashback—{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Phyrexian Swarmlord | 4GG | Creature — Phyrexian Insect Horror | Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, create a 1/1 green Phyrexian Insect creature token with infect for each poison counter your opponents have. 4/4 |
Mothrider Patrol | W | Creature — Fox Warrior | Flying {3}{W}, {T}: Tap target creature. 1/1 |
Deathmark | B | Sorcery | Destroy target green or white creature. |