M:tG card similarity search
3GU · Enchantment — Aura
Enchant land Enchanted land has "{G}{U}, {T}: Create a 2/2 green and blue Drake creature token with flying."
Name | Mana | Type | Text |
---|---|---|---|
Sheltered Aerie | 2G | Enchantment — Aura | Enchant land Enchanted land has "{T}: Add two mana of any one color." |
Underworld Connections | 1BB | Enchantment — Aura | Enchant land Enchanted land has "{T}, Pay 1 life: Draw a card." |
Squirrel Dealer | G | Creature — Raccoon Lizard Bird | When Squirrel Dealer enters the battlefield, ask a person outside the game "Do you like Squirrels?" If they do, create a 1/1 green Squirrel creature token. 1/1 |
Ojutai's Summons | 3UU | Sorcery | Create a 2/2 blue Djinn Monk creature token with flying. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Kazandu Tuskcaller | 1G | Creature — Human Shaman | Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-5 1/1 {T}: Create a 3/3 green Elephant creature token. LEVEL 6+ 1/1 {T}: Create two 3/3 green Elephant creature tokens. 1/1 |
Mystic Might | U | Enchantment — Aura | Enchant land you control Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted land has "{T}: Target creature gets +2/+2 until end of turn." |
Molting Snakeskin | B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+0 and has "{2}{B}: Regenerate this creature." |
Savage Silhouette | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." |
Skeletal Grimace | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature." |
Trollhide | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |