M:tG card similarity search
2RG · Creature — Elemental Druid
{T}: Add {G} for each creature with power 4 or greater you control. {7}{R}: Leafkin Avenger deals damage equal to its power to target player or planeswalker. 4/3
Name | Mana | Type | Text |
---|---|---|---|
Spell Rupture | 1U | Instant | Counter target spell unless its controller pays {X}, where X is the greatest power among creatures you control. |
Jovial Evil | 2B | Sorcery | Jovial Evil deals X damage to target opponent, where X is twice the number of white creatures that player controls. |
Jaya's Immolating Inferno | XRR | Legendary Sorcery | (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Jaya's Immolating Inferno deals X damage to each of up to three targets. |
Fiendish Duo | 4RR | Creature — Devil | First strike If a source would deal damage to an opponent, it deals double that damage to that player instead. 5/5 |
Golden Hind | 1G | Creature — Elk | {T}: Add {G}. 2/1 |
Nicol Bolas, Dragon-God | UBBBR | Legendary Planeswalker — Bolas | Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. [+1]: You draw a card. Each opponent exiles a card from their hand or a permanent they control. [−3]: Destroy target creature or planeswalker. [−8]: Each opponent who doesn't control a legendary creature or planeswalker loses the game. Loyalty 4 |
Revenant | 4B | Creature — Spirit | Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard. */* |
Coalhauler Swine | 4RR | Creature — Boar Beast | Whenever Coalhauler Swine is dealt damage, it deals that much damage to each player. 4/4 |
Gruff Triplets | 3GGG | Creature — Satyr Warrior | Trample When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it. When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets. 3/3 |
Frenzied Saddlebrute | 4R | Creature — Orc Warrior | Haste All creatures can attack your opponents and planeswalkers your opponents control as though those creatures had haste. 5/4 |