Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Leafkin Avenger

2RG · Creature — Elemental Druid

{T}: Add {G} for each creature with power 4 or greater you control. {7}{R}: Leafkin Avenger deals damage equal to its power to target player or planeswalker. 4/3

Similar cards

Color identity:
NameManaTypeText
Sinstriker's Will 3WEnchantment — Aura Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to target attacking or blocking creature."
Static Discharge 1RSorcery Starting intensity 3 Static Discharge deals damage equal to its intensity to any target> Then cards you own named Static Discharge intensify by 1.
Mosswort Bridge Land Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters the battlefield tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Giltgrove Stalker 1GCreature — Merfolk Warrior Giltgrove Stalker can't be blocked by creatures with power 2 or less. 2/1
Slaughter the Strong 1WWSorcery Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Corpse Lunge 2BInstant As an additional cost to cast this spell, exile a creature card from your graveyard. Corpse Lunge deals damage equal to the exiled card's power to target creature.
Neighborhood Guardian 1WCreature — Unicorn Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn. 2/2
Ana Battlemage 2GCreature — Human Wizard Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) When Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards. When Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller. 2/2
Mount Keralia Plane — Regatha At the beginning of your end step, put a pressure counter on Mount Keralia. When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker. Whenever chaos ensues, prevent all damage that planes named Mount Keralia would deal this game to permanents you control.
About Face RInstant Switch target creature's power and toughness until end of turn.
Page 50