Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Leap

U · Instant

Target creature gains flying until end of turn. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Riding Red Hare 2WSorcery Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)
Loxodon Eavesdropper 3GCreature — Elephant Detective When Loxodon Eavesdropper enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you draw your second card each turn, Loxodon Eavesdropper gets +1/+1 and gains vigilance until end of turn. 3/3
Touch of Vitae 2GInstant Until end of turn, target creature gains haste and "{0}: Untap this creature. Activate only once." Draw a card at the beginning of the next turn's upkeep.
Warlord's Fury RSorcery Creatures you control gain first strike until end of turn. Draw a card.
The Beast, Deathless Prince 2BRLegendary Creature — Demon When you cast this spell, gain control of target creature until end of turn. Untap it. It gains menace and haste until end of turn. The Beast enters the battlefield tapped with six stun counters on it. (If it would become untapped, remove a stun counter from it instead.) Whenever a creature deals combat damage to its owner, untap The Beast and draw a card. 6/6
Messenger Drake 3UUCreature — Drake Flying When Messenger Drake dies, draw a card. 3/3
Resolute Watchdog WCreature — Dog Defender {1}, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 1/3
Insurrection 5RRRSorcery Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
Ancestral Anger RSorcery Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card.
Island Sanctuary 1WEnchantment If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
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