Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Leap

U · Instant

Target creature gains flying until end of turn. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Trostani, Three Whispers GG/WWLegendary Creature — Dryad {1}{G}: Target creature gains deathtouch until end of turn. {G/W}: Target creature gains vigilance until end of turn. {2}{W}: Target creature gains double strike until end of turn. 4/4
Drop Tower Artifact — Attraction Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.
Wind Sail 1USorcery One or two target creatures gain flying until end of turn.
Leaping Master 1RCreature — Human Monk {2}{W}: Leaping Master gains flying until end of turn. 2/1
Dwarven Pony RCreature — Horse {1}{R}, {T}: Target Dwarf creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) 1/1
Merrow Wavebreakers 4UCreature — Merfolk Soldier {1}{U}, {Q}: Merrow Wavebreakers gains flying until end of turn. ({Q} is the untap symbol.) 3/3
Shell Skulkin 4Artifact Creature — Scarecrow {3}: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.) 3/2
Dirge of Dread 2BSorcery All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
Scarwood Hag 1GCreature — Hag {G}{G}{G}{G}, {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) {T}: Target creature loses forestwalk until end of turn. 1/1
Orcish Medicine 1BInstant Target creature gains your choice of lifelink or indestructible until end of turn. Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
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