Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Leap of Faith

2W · Instant

Target creature gains flying until end of turn. Prevent all damage that would be dealt to that creature this turn.

Similar cards

Color identity:
NameManaTypeText
Fearless Fledgling 1WCreature — Griffin Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn. 1/1
Cartel Aristocrat WBCreature — Human Advisor Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn. 2/2
Mount Keralia Plane — Regatha At the beginning of your end step, put a pressure counter on Mount Keralia. When you planeswalk away from Mount Keralia, it deals damage equal to the number of pressure counters on it to each creature and each planeswalker. Whenever chaos ensues, prevent all damage that planes named Mount Keralia would deal this game to permanents you control.
Angelic Wall 1WCreature — Wall Defender (This creature can't attack.) Flying 0/4
Wall of Air 1UUCreature — Wall Defender, flying (This creature can't attack, and it can block creatures with flying.) 1/5
Wall of Swords 3WCreature — Wall Defender (This creature can't attack.) Flying 3/5
Battlefield Promotion 1WInstant Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.
The War Doctor 2RWLegendary Creature — Time Lord Doctor Whenever one or more other permanents phase out and whenever one or more other cards are put into exile from anywhere, put a time counter on The War Doctor. Whenever The War Doctor attacks, it deals damage equal to the number of time counters on it to any target. If a creature dealt damage this way would die this turn, exile it instead. 3/5
Arrogant Poet 1BCreature — Human Warlock Whenever Arrogant Poet attacks, you may pay 2 life. If you do, it gains flying until end of turn. 2/1
Dega Disciple WCreature — Human Wizard {B}, {T}: Target creature gets -2/-0 until end of turn. {R}, {T}: Target creature gets +2/+0 until end of turn. 1/1
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