Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Leap of Flame

UR · Instant

Replicate {U}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target creature gets +1/+0 and gains flying and first strike until end of turn.

Similar cards

Color identity:
NameManaTypeText
Illusionary Wall 4UCreature — Illusion Wall Defender, flying, first strike Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 7/4
Rainbow Knights WWSummon Knights When Rainbow Knights comes into play, it gains protection from a random color permanently. {1}: First strike until end of turn. {W}{W}: +0/+0, +1/+0 or +2/+0 until end of turn chosen at random. 2/1
Phyrexian Splicer 2Artifact {2}, {T}, Choose flying, first strike, trample, or shadow: Until end of turn, target creature with the chosen ability loses it and another target creature gains it.
Archetype of Courage 1WWEnchantment Creature — Human Soldier Creatures you control have first strike. Creatures your opponents control lose first strike and can't have or gain first strike. 2/2
Jousting Lance 2Artifact — Equipment Equipped creature gets +2/+0. As long as it's your turn, equipped creature has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Skorpekh Destroyer 2BBArtifact Creature — Necron Deathtouch Hyperphase Threshers — Whenever an artifact enters the battlefield under your control, Skorpekh Destroyer gains first strike until end of turn. 4/2
Lightning Wolf 3RCreature — Wolf {1}{R}: Lightning Wolf gains first strike until end of turn. Activate only as a sorcery. 4/3
Elvish Archers 1GCreature — Elf Archer First strike 2/1
Lim-Dûl's High Guard 1BBCreature — Skeleton First strike {1}{B}: Regenerate Lim-Dûl's High Guard. 2/1
Sarevok, Divine Usurper 3WBLegendary Creature — Human Knight First strike At the beginning of combat on your turn, target creature you control gains first strike and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 4/4
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