Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Leaping Master

1R · Creature — Human Monk

{2}{W}: Leaping Master gains flying until end of turn. 2/1

Similar cards

Color identity:
NameManaTypeText
Arbor Armament GInstant Put a +1/+1 counter on target creature. That creature gains reach until end of turn.
Tower Defense 1GInstant Creatures you control get +0/+5 and gain reach until end of turn.
Shelter 1WInstant Target creature you control gains protection from the color of your choice until end of turn. Draw a card.
Rush the Room RInstant Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn.
Forerunner of Slaughter BRCreature — Eldrazi Drone Devoid (This card has no color.) {1}: Target colorless creature gains haste until end of turn. 3/2
Crookclaw Transmuter 3UCreature — Bird Wizard Flash Flying When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn. 3/1
It That Gets Left Hanging 5RCreature — Elemental Horror When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If they won't, It That Gets Left Hanging gains haste until end of turn. 5/4
Savage Offensive 1RSorcery Kicker {G} (You may pay an additional {G} as you cast this spell.) Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn.
Zealous Conscripts 4RCreature — Human Warrior Haste When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn. 3/3
Power Matrix 4Artifact {T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn.
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