Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ledev Guardian

3W · Creature — Human Knight

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) 2/4

Similar cards

Color identity:
NameManaTypeText
Tovolar, Dire Overlord 1RGLegendary Creature — Human Werewolf Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound 3/3
Gust Walker 1WCreature — Human Wizard You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.) 2/2
Silent Assassin BBCreature — Human Mercenary Assassin {3}{B}: Destroy target blocking creature at end of combat. 2/1
Talas Explorer 1UCreature — Human Pirate Scout Flying When Talas Explorer enters the battlefield, look at target opponent's hand. 1/1
Knights of Dol Amroth 3UCreature — Human Knight Whenever you draw your second card each turn, put a +1/+1 counter on Knights of Dol Amroth. 3/3
Briarbridge Tracker 2GCreature — Human Scout Vigilance When Briarbridge Tracker enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") As long as you control a token, Briarbridge Tracker gets +2/+0. 2/3
Azusa, Lost but Seeking 2GLegendary Creature — Human Monk You may play two additional lands on each of your turns. 1/2
Ingenious Thief 1UCreature — Human Rogue Flying When Ingenious Thief enters the battlefield, look at target player's hand. 1/1
Have for Dinner 1WInstant — Adventure Create a 1/1 white Human creature token and a Food token. (Then exile this card. You may cast the creature later from exile.)
Cutthroat il-Dal 3BCreature — Human Rogue Hellbent — Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.) 4/1
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