Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Leeching Licid

1B · Creature — Licid

{B}, {T}: Leeching Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect. At the beginning of the upkeep of enchanted creature's controller, Leeching Licid deals 1 damage to that player. 1/1

Similar cards

Color identity:
NameManaTypeText
Carrionette 1BCreature — Skeleton {2}{B}{B}: Exile Carrionette and target creature unless that creature's controller pays {2}. Activate only if Carrionette is in your graveyard. 1/1
Griffin Dreamfinder 3WWCreature — Griffin Flying When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand. 1/4
Khalni Ambush 2GInstant Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Pounce 1GInstant Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Prey Upon GSorcery Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Chance Encounter 2RREnchantment Whenever you win a coin flip, put a luck counter on Chance Encounter. At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
Enter the God-Eternals 2UUBSorcery Enter the God-Eternals deals 4 damage to target creature and you gain life equal to the damage dealt this way. Target player mills four cards. Amass Zombies 4. (Put four +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Crimson Manticore 2RRCreature — Manticore Flying {R}, {T}: Crimson Manticore deals 1 damage to target attacking or blocking creature. 2/2
Bomb Squad 3RCreature — Dwarf {T}: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. 1/1
Fretwork Colony 1BCreature — Insect Fretwork Colony can't block. At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life. 1/1
Page 296