M:tG card similarity search
· Land — Swamp
({T}: Add {B}.) Leechridden Swamp enters the battlefield tapped. {B}, {T}: Each opponent loses 1 life. Activate only if you control two or more black permanents.
Name | Mana | Type | Text |
---|---|---|---|
Wight | 1B | Creature — Zombie Soldier | Wight enters the battlefield tapped. Life Drain — Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card. 3/2 |
Volrath's Gardens | 1G | Enchantment | {2}, Tap an untapped creature you control: You gain 2 life. Activate only as a sorcery. |
Nim Abomination | 2B | Creature — Zombie | At the beginning of your end step, if Nim Abomination is untapped, you lose 3 life. 3/4 |
Radiant Restraints | Enchantment — Aura Curse | Enchant player Creatures enchanted player controls enter the battlefield tapped. | |
Dina, Soul Steeper | BG | Legendary Creature — Dryad Druid | Whenever you gain life, each opponent loses 1 life. {1}, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power. 1/3 |
Cloudblazer | 3WU | Creature — Human Scout | Flying When Cloudblazer enters the battlefield, you gain 2 life and draw two cards. 2/2 |
Tegwyll, Duke of Splendor | 1UB | Legendary Creature — Faerie Noble | Flying, deathtouch Other Faeries you control get +1/+1. Whenever another Faerie you control dies, you draw a card and you lose 1 life. 2/3 |
Lone Missionary | 1W | Creature — Kor Monk | When Lone Missionary enters the battlefield, you gain 4 life. 2/1 |
Death Charmer | 2B | Creature — Worm Mercenary | Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless they pay {2}. 2/2 |
Turntimber Ascetic | 4G | Creature — Giant Cleric | When Turntimber Ascetic enters the battlefield, you gain 3 life. 5/4 |