M:tG card similarity search
2W · Sorcery — Chorus
Starting intensity 3 Return any number of creature cards with total mana value X or less from your graveyard to the battlefield, where X is Legion's Chant's intensity. All Chorus cards you own intensify by 1.
Name | Mana | Type | Text |
---|---|---|---|
Pillardrop Rescuer | 4W | Creature — Spirit Cleric | Flying When Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand. 2/2 |
Recommission | 1W | Sorcery | Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it. |
Midnight Scavengers | 4B | Creature — Human Rogue | When Midnight Scavengers enters the battlefield, you may return target creature card with mana value 3 or less from your graveyard to your hand. (Melds with Graf Rats.) 3/3 |
Spellstutter Sprite | 1U | Creature — Faerie Wizard | Flash Flying When Spellstutter Sprite enters the battlefield, counter target spell with mana value X or less, where X is the number of Faeries you control. 1/1 |
Angel of Indemnity | 5W | Creature — Angel Warrior | Flying, lifelink When Angel of Indemnity enters the battlefield, return target permanent card with mana value 4 or less from your graveyard to the battlefield. Encore {6}{W}{W} ({6}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) 5/5 |
Imperial Recovery Unit | 2W | Artifact — Vehicle | Whenever Imperial Recovery Unit attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4 |
Inquisitor Captain | 3W | Creature — Human Cleric | Vigilance When Inquisitor Captain enters the battlefield, if you cast it and there are twenty or more creature cards with mana value 3 or less among cards in your graveyard, hand, and library, seek two creature cards with mana value 3 or less. Put one of them onto the battlefield and shuffle the other into your library. 3/3 |
Ancient Brass Dragon | 5BB | Creature — Elder Dragon | Flying Whenever Ancient Brass Dragon deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result. 7/6 |
Rot Hulk | 5BB | Creature — Zombie | Menace When Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have. 5/5 |
Call of the Death-Dweller | 2B | Sorcery | Return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. Put a deathtouch counter on either of them. Then put a menace counter on either of them. |