M:tG card similarity search
RW · Enchantment
Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Marauding Knight | 2BB | Creature — Phyrexian Zombie Knight | Protection from white Marauding Knight gets +1/+1 for each Plains your opponents control. 2/2 |
Kjeldoran War Cry | 1W | Instant | Creatures you control get +X/+X until end of turn, where X is 1 plus the number of cards named Kjeldoran War Cry in all graveyards. |
For the Family | G | Instant | Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead. |
Parallax Wave | 2WW | Enchantment | Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Parallax Wave: Exile target creature. When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Wave. |
Formation | 1W | Instant | Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) Draw a card at the beginning of the next turn's upkeep. |
Chronatog | 1U | Creature — Atog | {0}: Chronatog gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn. 1/2 |
Brittle Effigy | 1 | Artifact | {4}, {T}, Exile Brittle Effigy: Exile target creature. |
Neighborhood Guardian | 1W | Creature — Unicorn | Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn. 2/2 |
Quick-Draw Dagger | 3 | Artifact — Equipment | Flash When Quick-Draw Dagger enters the battlefield, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
The Fall of Lord Konda | 2W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Exile target creature an opponent controls with mana value 4 or greater. II — Each player gains control of all permanents they own. III — Exile this Saga, then return it to the battlefield transformed under your control. |