M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Sylvan Basilisk | 3GG | Creature — Basilisk | Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature. 2/4 |
Elspeth Conquers Death | 3WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile target permanent an opponent controls with mana value 3 or greater. II — Noncreature spells your opponents cast cost {2} more to cast until your next turn. III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it. |
Seize the Storm | 4R | Sorcery | Create a red Elemental creature token with trample and "This creature's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile." Flashback {6}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Serra Avatar | 4WWW | Creature — Avatar | Serra Avatar's power and toughness are each equal to your life total. When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library. */* |
Iron-Craw Crusher | 7 | Artifact Creature — Wurm | Prototype {2}{G}{G} — 2/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Whenever Iron-Craw Crusher attacks, target attacking creature gets +X/+0 until end of turn, where X is Iron-Craw Crusher's power. 4/6 |
Gallows at Willow Hill | 3 | Artifact | {3}, {T}, Tap three untapped Humans you control: Destroy target creature. Its controller creates a 1/1 white Spirit creature token with flying. |
Blood Feud | 4RR | Sorcery | Target creature fights another target creature. (Each deals damage equal to its power to the other.) |
Clash of Titans | 3RR | Instant | Target creature fights another target creature. (Each deals damage equal to its power to the other.) |
Deadly Tempest | 4BB | Sorcery | Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way. |
Serene Offering | 1W | Instant | Destroy target enchantment. You gain life equal to its mana value. |