Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Legion Loyalist

R · Creature — Goblin Soldier

Haste Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Alena, Kessig Trapper 4RLegendary Creature — Human Scout First strike {T}: Add an amount of {R} equal to the greatest power among creatures you control that entered the battlefield this turn. Partner (You can have two commanders if both have partner.) 4/3
Surrak Dragonclaw 2GURLegendary Creature — Human Warrior Flash This spell can't be countered. Creature spells you control can't be countered. Other creatures you control have trample. 6/6
Ratcatcher Trainee 1RCreature — Human Peasant As long as it's your turn, Ratcatcher Trainee has first strike. 2/1
Primaris Chaplain 2WBCreature — Astartes Cleric Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Rosarius — Whenever Primaris Chaplain attacks, it gains indestructible until end of turn. 3/3
Arco-Flagellant 2BCreature — Human Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Arco-Flagellant can't block. Endurant — Pay 3 life: Arco-Flagellant gains indestructible until end of turn. 3/1
Might Weaver 1GCreature — Human Wizard {2}: Target red or white creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 2/1
Ride Down RWInstant Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.
Commander Mustard 3RWLegendary Creature — Human Soldier Vigilance Other Soldiers you control have vigilance, trample, and haste. {2}{R}{W}: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player." 5/5
Falter 1RInstant Creatures without flying can't block this turn.
Magmatic Chasm 1RSorcery Creatures without flying can't block this turn.
Page 99