Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Legions to Ashes

1WB · Sorcery

Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent.

Similar cards

Color identity:
NameManaTypeText
Tiller Engine 2Artifact Creature — Construct Whenever a land enters the battlefield tapped and under your control, choose one — • Untap that land. • Tap target nonland permanent an opponent controls. 1/3
Total War 3REnchantment Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.
Sky Swallower 3UUCreature — Leviathan Flying When Sky Swallower enters the battlefield, target opponent gains control of all other permanents you control. 8/8
Teferi's Response 1UInstant Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. Draw two cards.
Unexpectedly Absent XWWInstant Put target nonland permanent into its owner's library just beneath the top X cards of that library.
Flicker 1WSorcery Exile target nontoken permanent, then return it to the battlefield under its owner's control.
Jorn, God of Winter 2GLegendary Snow Creature — God Whenever Jorn attacks, untap each snow permanent you control. 3/3
Sarulf, Realm Eater 1BGLegendary Creature — Wolf Whenever a permanent an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on Sarulf, Realm Eater. At the beginning of your upkeep, if Sarulf has one or more +1/+1 counters on it, you may remove all of them. If you do, exile each other nonland permanent with mana value less than or equal to the number of counters removed this way. 3/3
Hidetsugu Consumes All 1BREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Destroy each nonland permanent with mana value 1 or less. II — Exile all graveyards. III — Exile this Saga, then return it to the battlefield transformed under your control.
Umbra Mystic 2WCreature — Human Wizard Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.) 2/2
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