M:tG card similarity search
2U · Legendary Creature — Human Artificer
{3}{U}{U}: Until end of turn, Thopters you control have base power and toughness X/X, where X is the number of cards in your hand. {2}{U}, {T}: Draw a card, then discard a card. If the discarded card was an artifact card, exile it from your graveyard. If you do, create a token that's a copy of it, except it's a 0/2 Thopter artifact creature with flying in addition to its other types. 3/3
Name | Mana | Type | Text |
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Sakashima's Student | 2UU | Creature — Human Ninja | Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's a Ninja in addition to its other creature types. 0/0 |
Boneyard Mycodrax | 2B | Creature — Fungus | Boneyard Mycodrax's power and toughness are each equal to the number of other creature cards in your graveyard. Scavenge {4}{B} ({4}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) */* |
Frogmite | 4 | Artifact Creature — Frog | Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) 2/2 |
Gamble | R | Sorcery | Search your library for a card, put that card into your hand, discard a card at random, then shuffle. |
Heightened Awareness | 3UU | Enchantment | As Heightened Awareness enters the battlefield, discard your hand. At the beginning of your draw step, draw an additional card. |
Mind Shatter | XBB | Sorcery | Target player discards X cards at random. |
Mind Twist | XB | Sorcery | Target player discards X cards at random. |
Coerced to Kill | 3UB | Enchantment — Aura | Enchant creature You control enchanted creature. Enchanted creature has base power and toughness 1/1, has deathtouch, and is an Assassin in addition to its other types. |
Vanish into Memory | 2WU | Instant | Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness. |
Brotherhood Vertibird | 3 | Artifact — Vehicle | Flying Brotherhood Vertibird's power is equal to the number of artifacts you control. Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.) */4 |