M:tG card similarity search
3W · Creature — Cat Wizard
{T}: Target creature gets +1/+1 until end of turn. Whenever you cast a spell, you may untap Leonin Battlemage. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Angel's Feather | 2 | Artifact | Whenever a player casts a white spell, you may gain 1 life. |
Vega, the Watcher | 1WU | Legendary Creature — Bird Spirit | Flying Whenever you cast a spell from anywhere other than your hand, draw a card. 2/2 |
Cement Shoes | 1 | Artifact — Equipment | Equipped creature gets +3/+3 and has "At the beginning of your end step, tap this creature." Equipped creature doesn't untap during its controller's untap step. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Vodalian Illusionist | 2U | Creature — Merfolk Wizard | {U}{U}, {T}: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.) 2/2 |
Veteran's Voice | R | Enchantment — Aura | Enchant creature you control Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate only if enchanted creature is untapped. |
Sigarda's Aid | W | Enchantment | You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control. |
Burning-Fist Minotaur | 1R | Creature — Minotaur Wizard | First strike {1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn. 2/1 |
Crystal Rod | 1 | Artifact | Whenever a player casts a blue spell, you may pay {1}. If you do, you gain 1 life. |
Deepwood Wolverine | G | Creature — Wolverine | Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn. 1/1 |
Gruul Guildmage | R/GR/G | Creature — Human Shaman | ({R/G} can be paid with either {R} or {G}.) {3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player or planeswalker. {3}{G}: Target creature gets +2/+2 until end of turn. 2/2 |