M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Seismic Shudder | 1R | Instant | Seismic Shudder deals 1 damage to each creature without flying. |
Tremor | R | Sorcery | Tremor deals 1 damage to each creature without flying. |
Aven Fogbringer | 3U | Creature — Bird Wizard | Flying When Aven Fogbringer enters the battlefield, return target land to its owner's hand. 2/1 |
Bloodied Ghost | 1W/BW/B | Creature — Spirit | Flying Bloodied Ghost enters the battlefield with a -1/-1 counter on it. 3/3 |
Spire Winder | 3U | Creature — Snake | Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Spire Winder gets +1/+1 as long as you have the city's blessing. 2/3 |
Hussar Patrol | 2WU | Creature — Human Knight | Flash (You may cast this spell any time you could cast an instant.) Vigilance 2/4 |
Archon of the Wild Rose | 2WW | Creature — Archon | Flying Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying. 4/4 |
Kithkin Spellduster | 4W | Creature — Kithkin Wizard | Flying {1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/3 |
Canopy Surge | 1G | Sorcery | Kicker {2} (You may pay an additional {2} as you cast this spell.) Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead. |
Dragonsoul Knight | 2R | Creature — Human Knight | First strike {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample. 2/2 |