M:tG card similarity search
B · Enchantment — Aura
Enchant creature Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)
Name | Mana | Type | Text |
---|---|---|---|
Stamina | 2G | Enchantment — Aura | Enchant creature Enchanted creature has vigilance. Sacrifice Stamina: Regenerate enchanted creature. |
Mask of Law and Grace | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from black and from red. |
Primal Frenzy | G | Enchantment — Aura | Enchant creature Enchanted creature has trample. |
Sky Tether | W | Enchantment — Aura | Enchant creature Enchanted creature has defender and loses flying. |
Battle Mastery | 2W | Enchantment — Aura | Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.) |
Spectral Cloak | UU | Enchantment — Aura | Enchant creature Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.) |
Felidar Umbra | 1W | Enchantment — Aura | Enchant creature Enchanted creature has lifelink. {1}{W}: Attach Felidar Umbra to target creature you control. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
Spirit Away | 5UU | Enchantment — Aura | Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has flying. |
Mana Chains | U | Enchantment — Aura | Enchant creature Enchanted creature has "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) |
Predator's Gambit | B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+1. Enchanted creature has intimidate as long as its controller controls no other creatures. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) |