Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lesser Gargadon

2RR · Creature — Beast

Whenever Lesser Gargadon attacks or blocks, sacrifice a land. 6/4

Similar cards

Color identity:
NameManaTypeText
Abu Ja'far WCreature — Human When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated. 0/1
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Budoka Gardener 1GCreature — Human Monk {T}: You may put a land card from your hand onto the battlefield. If you control ten or more lands, flip Budoka Gardener. 2/1
Break the Ice BBSorcery Destroy target land that is snow or could produce {C}. Overload {4}{B}{B} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Koskun Falls 2BBWorld Enchantment At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control. Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Synod Centurion 4Artifact Creature — Construct When you control no other artifacts, sacrifice Synod Centurion. 4/4
Awakening of Vitu-Ghazi 3GGInstant Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.
Quicksilver Fountain 3Artifact At the beginning of each player's upkeep, that player puts a flood counter on target non-Island land they control of their choice. That land is an Island for as long as it has a flood counter on it. At the beginning of each end step, if all lands on the battlefield are Islands, remove all flood counters from them.
Sylvan Awakening 2GSorcery Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.
Lokhust Heavy Destroyer 1BBBArtifact Creature — Necron Flying Enmitic Exterminator — When Lokhust Heavy Destroyer enters the battlefield, each player sacrifices a creature. Unearth {5}{B}{B}{B} ({5}{B}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 3/2
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