Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Lesser Gargadon

2RR · Creature — Beast

Whenever Lesser Gargadon attacks or blocks, sacrifice a land. 6/4

Similar cards

Color identity:
NameManaTypeText
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Scourge of the Throne 4RRCreature — Dragon Flying Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase. 5/5
Flockchaser Phantom 4WUCreature — Spirit Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke. 5/5
Vengeful Ancestor 2RRCreature — Spirit Dragon Flying Whenever Vengeful Ancestor enters the battlefield or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever a goaded creature attacks, it deals 1 damage to its controller. 3/4
Reaper of Night 5BBCreature — Specter Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn. 4/5
Juggernaut 4Artifact Creature — Juggernaut Juggernaut attacks each combat if able. Juggernaut can't be blocked by Walls. 5/3
Mayhem Patrol 1RCreature — Devil Warrior Menace (This creature can't be blocked except by two or more creatures.) Whenever Mayhem Patrol attacks, target creature gets +1/+0 until end of turn. Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 1/2
Spring Splasher 1UCreature — Frog Beast Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn. 2/1
Mana Vortex 1UUEnchantment When you cast this spell, counter it unless you sacrifice a land. At the beginning of each player's upkeep, that player sacrifices a land. When there are no lands on the battlefield, sacrifice Mana Vortex.
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