Card Codex

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17 May 2024: Card library updated.

Let the Galaxy Burn

X5R · Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Let the Galaxy Burn deals X plus 2 damage to each creature that didn't enter the battlefield this turn.

Similar cards

Color identity:
NameManaTypeText
Flame Jab RSorcery Flame Jab deals 1 damage to any target. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Gale Force 4GSorcery Gale Force deals 5 damage to each creature with flying.
Needle Storm 2GSorcery Needle Storm deals 4 damage to each creature with flying.
Tumble 5RSorcery Tumble deals 6 damage to each creature with flying.
Squall 2GSorcery Squall deals 2 damage to each creature with flying.
Hagi Mob 4RCreature — Troll Berserker Boast — {1}{R}: Hagi Mob deals 1 damage to any target. (Activate only if this creature attacked this turn and only once each turn.) 5/4
Goblin Commando 4RCreature — Goblin When Goblin Commando enters the battlefield, it deals 2 damage to target creature. 2/2
Red Dragon 4RRCreature — Dragon Flying Fire Breath — When Red Dragon enters the battlefield, it deals 4 damage to each opponent. 4/4
Reality Hemorrhage 1RInstant Devoid (This card has no color.) Reality Hemorrhage deals 2 damage to any target.
Rift Bolt 2RSorcery Rift Bolt deals 3 damage to any target. Suspend 1—{R} (Rather than cast this card from your hand, you may pay {R} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
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