Card Codex

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17 May 2024: Card library updated.

Let the Galaxy Burn

X5R · Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Let the Galaxy Burn deals X plus 2 damage to each creature that didn't enter the battlefield this turn.

Similar cards

Color identity:
NameManaTypeText
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Wu Longbowman 2UCreature — Human Soldier Archer {T}: Wu Longbowman deals 1 damage to any target. Activate only during your turn, before attackers are declared. 1/1
Voracious Wurm 1GCreature — Wurm Voracious Wurm enters the battlefield with X +1/+1 counters on it, where X is the amount of life you've gained this turn. 2/2
Blockbuster 3RREnchantment {1}{R}, Sacrifice Blockbuster: It deals 3 damage to each tapped creature and each player.
Dingus Staff 4Artifact Whenever a creature dies, Dingus Staff deals 2 damage to that creature's controller.
Murmuring Bosk Land — Forest ({T}: Add {G}.) As Murmuring Bosk enters the battlefield, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters the battlefield tapped. {T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you.
Hell to Pay XRSorcery Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.
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