M:tG card similarity search
2BB · Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target creature or planeswalker. Each creature that convoked Lethal Scheme connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Name | Mana | Type | Text |
---|---|---|---|
Spark Harvest | B | Sorcery | As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. Destroy target creature or planeswalker. |
Stream of Acid | 2BB | Sorcery | Destroy target land or nonblack creature. |
Scarblade Elite | BB | Creature — Elf Assassin | {T}, Exile an Assassin card from your graveyard: Destroy target creature. 2/2 |
Deathmark | B | Sorcery | Destroy target green or white creature. |
Closing Statement | 3WB | Instant | This spell costs {2} less to cast during your end step. Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control. |
Powerstone Fracture | 1B | Sorcery | As an additional cost to cast this spell, sacrifice an artifact or creature. Destroy target creature or planeswalker. |
Casualties of War | 2BBGG | Sorcery | Choose one or more — • Destroy target artifact. • Destroy target creature. • Destroy target enchantment. • Destroy target land. • Destroy target planeswalker. |
Trench Wurm | 3B | Creature — Wurm | {2}{R}, {T}: Destroy target nonbasic land. 3/3 |
Vengeful Pharaoh | 2BBB | Creature — Zombie | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever combat damage is dealt to you or a planeswalker you control, if Vengeful Pharaoh is in your graveyard, destroy target attacking creature, then put Vengeful Pharaoh on top of your library. 5/4 |
Path of the Schemer | 4B | Sorcery | Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. It's an artifact in addition to its other types. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues. |