Card Codex

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17 May 2024: Card library updated.

Lethargy Trap

3U · Instant — Trap

If three or more creatures are attacking, you may pay {U} rather than pay this spell's mana cost. Attacking creatures get -3/-0 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Skyshroud Archer GCreature — Elf Archer {T}: Target creature with flying gets -1/-1 until end of turn. 1/1
Stronghold Taskmaster 2BBCreature — Giant Minion Other black creatures get -1/-1. 4/3
Refraction Trap 3WInstant — Trap If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.
Jarsyl, Dark Age Scion 1RGLegendary Creature — Human Wizard Starting intensity 1 At the beginning of combat on your turn, you may cast a spell with mana value equal to Jarsyl, Dark Age Scion's intensity from your graveyard without paying its mana cost. If you do, Jarsyl intensifies by 1. 3/3
Afflict 2BInstant Target creature gets -1/-1 until end of turn. Draw a card.
Befuddle 2UInstant Target creature gets -4/-0 until end of turn. Draw a card.
Bewilder 2UInstant Target creature gets -3/-0 until end of turn. Draw a card.
Fleeting Distraction UInstant Target creature gets -1/-0 until end of turn. Draw a card.
Shocking Grasp 1UInstant Target creature gets -2/-0 until end of turn. Draw a card.
Peppersmoke BTribal Instant — Faerie Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.
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