M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Éowyn, Fearless Knight | 2RW | Legendary Creature — Human Knight | Haste When Éowyn, Fearless Knight enters the battlefield, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn. 3/4 |
| Conclave Phalanx | 4W | Creature — Human Soldier | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Conclave Phalanx enters the battlefield, you gain 1 life for each creature you control. 2/4 |
| Roost of Drakes | U | Enchantment | Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When Roost of Drakes enters the battlefield, if it was kicked, create a 2/2 blue Drake creature token with flying. Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying. |
| Subterranean Spirit | 3RR | Creature — Elemental Spirit | Protection from red {T}: Subterranean Spirit deals 1 damage to each creature without flying. 3/3 |
| A-Metropolis Angel | 3WU | Creature — Angel Soldier | Flying Whenever you attack with one or more creatures with counters on them, draw a card. 3/3 |
| Metropolis Angel | 2WU | Creature — Angel Soldier | Flying Whenever you attack with one or more creatures with counters on them, draw a card. 3/1 |
| Screeching Buzzard | 3B | Creature — Bird | Flying When Screeching Buzzard dies, each opponent discards a card. 2/2 |
| Boneyard Scourge | 2BB | Creature — Zombie Dragon | Flying Whenever a Dragon you control dies while Boneyard Scourge is in your graveyard, you may pay {1}{B}. If you do, return Boneyard Scourge from your graveyard to the battlefield. 4/3 |
| Oaken Power Suit | Artifact — Contraption | Whenever you crank Oaken Power Suit, target creature gets +X/+X until end of turn, where X is the greatest power among creatures you control. | |
| A-Tatyova, Steward of Tides | GGU | Legendary Creature — Merfolk Druid | Land creatures you control have flying. Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 4/4 Elemental creature with haste. It's still a land. 4/4 |