M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Warlord's Elite | 2W | Creature — Human Soldier | As an additional cost to cast this spell, tap two untapped artifacts, creatures, and/or lands you control. 4/4 |
| Seismic Spike | 2RR | Sorcery | Destroy target land. Add {R}{R}. |
| Dryad Sophisticate | 1G | Creature — Dryad | Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.) 2/1 |
| Well of Discovery | 6 | Artifact | At the beginning of your end step, if you control no untapped lands, draw a card. |
| Brine Elemental | 4UU | Creature — Elemental | Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Brine Elemental is turned face up, each opponent skips their next untap step. 5/4 |
| The Savant | Hero | Exile The Savant: Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. | |
| Tidal Warrior | U | Creature — Merfolk Warrior | {T}: Target land becomes an Island until end of turn. 1/1 |
| Hyperion Blacksmith | 1RR | Creature — Human Artificer | {T}: You may tap or untap target artifact an opponent controls. 2/2 |
| Jukai Messenger | G | Creature — Human Monk | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/1 |
| Dune Chanter | 2G | Creature — Plant Druid | Reach Lands you control and land cards you own that aren't on the battlefield are Deserts in addition to their other types. Lands you control have "{T}: Add one mana of any color." {T}: Mill two cards. You gain 1 life for each land card milled this way. 2/3 |