M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
To Arms! | 1W | Instant | Untap all creatures you control. Draw a card. |
Rancid Earth | 1BB | Sorcery | Destroy target land. Threshold — If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player. |
Planar Despair | 3BB | Sorcery | Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control. |
Restore | 1G | Sorcery | Put target land card from a graveyard onto the battlefield under your control. |
Chakram Retriever | 4U | Creature — Elemental Dog | Partner with Chakram Slinger (When this creature enters the battlefield, target player may put Chakram Slinger into their hand from their library, then shuffle.) Whenever you cast a spell during your turn, untap target creature. 2/4 |
Knight of the Reliquary | 1GW | Creature — Human Knight | Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle. 2/2 |
Scorched Earth | XR | Sorcery | As an additional cost to cast this spell, discard X land cards. Destroy X target lands. |
Natural Emergence | 2RG | Enchantment | When Natural Emergence enters the battlefield, return a red or green enchantment you control to its owner's hand. Lands you control are 2/2 creatures with first strike. They're still lands. |
Steadfast Guard | WW | Creature — Human Rebel | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |
Worms of the Earth | 2BBB | Enchantment | Players can't play lands. Lands can't enter the battlefield. At the beginning of each upkeep, any player may sacrifice two lands or have Worms of the Earth deal 5 damage to that player. If a player does either, destroy Worms of the Earth. |