Card Codex

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17 May 2024: Card library updated.

Leyline Immersion

3G · Enchantment — Aura

Enchant legendary creature Enchanted creature has ward {2} and "{T}: Add five mana in any combination of colors. Spend this mana only to cast spells."

Similar cards

Color identity:
NameManaTypeText
School of the Unseen Land {T}: Add {C}. {2}, {T}: Add one mana of any color.
Shimmering Grotto Land {T}: Add {C}. {1}, {T}: Add one mana of any color.
Unknown Shores Land {T}: Add {C}. {1}, {T}: Add one mana of any color.
Viridian Acolyte GCreature — Elf Shaman {1}, {T}: Add one mana of any color. 1/1
Fearsome Temper 2REnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has "{2}{R}: Target creature can't block this creature this turn."
The Big Top Land {T}: Add one mana of any color that appears on your top. (A top is an outerwear garment worn on the upper body.)
Lifespring Druid 2GCreature — Elf Druid {T}: Add one mana of any color. 2/1
Rosethorn Acolyte 2GCreature — Elf Druid {T}: Add one mana of any color. 2/3
Paradise Druid 1GCreature — Elf Druid Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) {T}: Add one mana of any color. 2/1
Nykthos, Shrine to Nyx Legendary Land {T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
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