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17 May 2024: Card library updated.

Leyline Immersion

3G · Enchantment — Aura

Enchant legendary creature Enchanted creature has ward {2} and "{T}: Add five mana in any combination of colors. Spend this mana only to cast spells."

Similar cards

Color identity:
NameManaTypeText
Hollowhead Sliver 2RCreature — Sliver Sliver creatures you control have "{T}, Discard a card: Draw a card." 2/2
Hankyu 1Artifact — Equipment Equipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to any target equal to the number of aim counters removed this way." Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Codsworth, Handy Helper 2WLegendary Artifact Creature — Robot Commanders you control have ward {2}. {T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells. {T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery. 2/3
Winged Temple of Orazca Legendary Land (Transforms from Hadana's Climb.) {T}: Add one mana of any color. {1}{G}{U}, {T}: Target creature you control gains flying and gets +X/+X until end of turn, where X is its power.
Spectral Sliver 2BCreature — Sliver Spirit All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn." 2/2
Serra's Sanctum Legendary Land {T}: Add {W} for each enchantment you control.
Defiling Tears 2BInstant Until end of turn, target creature becomes black, gets +1/-1, and gains "{B}: Regenerate this creature."
Thran Quarry Land At the beginning of the end step, if you control no creatures, sacrifice Thran Quarry. {T}: Add one mana of any color.
Alchemist's Refuge Land {T}: Add {C}. {G}{U}, {T}: You may cast spells this turn as though they had flash.
Red Ward WEnchantment — Aura Enchant creature Enchanted creature has protection from red. This effect doesn't remove Red Ward.
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