M:tG card similarity search
5G · Sorcery
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of lands you control.
Name | Mana | Type | Text |
---|---|---|---|
Tovolar's Huntmaster | 4GG | Creature — Human Werewolf | When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 6/6 |
Storm Herd | 8WW | Sorcery | Create X 1/1 white Pegasus creature tokens with flying, where X is your life total. |
Symbiotic Elf | 3G | Creature — Elf | When Symbiotic Elf dies, create two 1/1 green Insect creature tokens. 2/2 |
Doorkeeper | 1U | Creature — Homunculus | Defender {2}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. 0/4 |
Porcuparrot | 3R | Creature — Bird Beast | Mutate {2}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) {T}: This creature deals X damage to any target, where X is the number of times this creature has mutated. 3/4 |
Coral Colony | 1U | Creature — Wall | Defender {1}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.) 1/4 |
Saji's Torrent | 1U | Instant | Tap X creatures, where X is a number from 0 to 5 chosen at random. |
Exotic Disease | 4B | Sorcery | Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control. |
Descent into Avernus | 2R | Enchantment | At the beginning of your upkeep, put two descent counters on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to each player, where X is the number of descent counters on Descent into Avernus. |
Primordial Ooze | R | Creature — Ooze | Primordial Ooze attacks each combat if able. At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay {X}, where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you. 1/1 |