Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Leyline Surge

· Enchantment

At the beginning of your upkeep, you may put a permanent card from your hand onto the battlefield.

Similar cards

Color identity:
NameManaTypeText
Mobile Homestead 2Artifact — Vehicle Mobile Homestead has haste as long as you control a Mount. Whenever Mobile Homestead attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3
Whipstitched Zombie 1BCreature — Zombie At the beginning of your upkeep, sacrifice Whipstitched Zombie unless you pay {B}. 2/2
Porcine Portent 3WEnchantment When Porcine Portent enters the battlefield, conjure a card of your choice from the Three Pigs spellbook onto the battlefield. Boars you control get +1/+1.
Thunderous Debut 6GGSorcery Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Look at the top twenty cards of your library. You may reveal up to two creature cards from among them. If this spell was bargained, put the revealed cards onto the battlefield. Otherwise, put the revealed cards into your hand. Then shuffle.
Ring of Kalonia 2Artifact — Equipment Equipped creature has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Heartmender 2G/WG/WCreature — Elemental At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Ghirapur Orrery 4Artifact Each player may play an additional land on each of their turns. At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
Warping Wurm 2GUCreature — Wurm Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your upkeep, Warping Wurm phases out unless you pay {2}{G}{U}. Whenever Warping Wurm phases in, put a +1/+1 counter on it. 1/1
Vebulid BCreature — Phyrexian Horror Vebulid enters the battlefield with a +1/+1 counter on it. At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid. When Vebulid attacks or blocks, destroy it at end of combat. 0/0
War Dance GEnchantment At the beginning of your upkeep, you may put a verse counter on War Dance. Sacrifice War Dance: Target creature gets +X/+X until end of turn, where X is the number of verse counters on War Dance.
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