M:tG card similarity search
2UU · Enchantment
If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield. All nonland permanents are legendary.
Name | Mana | Type | Text |
---|---|---|---|
Leyline of the Guildpact | G/WG/UB/GR/G | Enchantment | If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield. Each nonland permanent you control is all colors. Lands you control are every basic land type in addition to their other types. |
Tuinvale Guide | 3W | Creature — Faerie Scout | Flying Celebration — Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn. 2/3 |
Double Header | 3UU | Creature — Drake | Flying When Double Header enters the battlefield, you may return target permanent with a two-word name to its owner's hand. 2/3 |
Displacement Wave | XUU | Sorcery | Return all nonland permanents with mana value X or less to their owners' hands. |
Cache Raiders | 3UU | Creature — Merfolk Rogue | At the beginning of your upkeep, return a permanent you control to its owner's hand. 4/4 |
Herald of Vengeance | 3WW | Creature — Angel | Flying When Herald of Vengeance enters the battlefield, destroy each permanent you don't control that has the same name as a permanent that dealt damage to you last turn. 4/5 |
Muldrotha, the Gravetide | 3BGU | Legendary Creature — Elemental Avatar | During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.) 6/6 |
Spirit-Sister's Call | 3WB | Enchantment | At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." |
Fractured Identity | 3WU | Sorcery | Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it. |
Perilous Voyage | 1U | Instant | Return target nonland permanent you don't control to its owner's hand. If its mana value was 2 or less, scry 2. |