Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Leyline of Singularity

2UU · Enchantment

If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield. All nonland permanents are legendary.

Similar cards

Color identity:
NameManaTypeText
Exterminatus 5WBSorcery Nonland permanents your opponents control lose indestructible until end of turn. Destroy all nonland permanents.
Banishment 3WEnchantment Flash When Banishment enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until Banishment leaves the battlefield.
Emeria Shepherd 5WWCreature — Angel Flying Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead. 4/4
Clever Impersonator 2UUCreature — Shapeshifter You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield. 0/0
Deputy of Detention 1WUCreature — Vedalken Wizard When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield. 1/3
Utter End 2WBInstant Exile target nonland permanent.
Fortunate Few 3WWSorcery Choose a nonland permanent you don't control, then each other player chooses a nonland permanent they don't control that hasn't been chosen this way. Destroy all other nonland permanents.
Maelstrom Pulse 1BGSorcery Destroy target nonland permanent and all other permanents with the same name as that permanent.
Clever Concealment 2WWInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Leyline of Sanctity 2WWEnchantment If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Page 3