M:tG card similarity search
2GG · Enchantment
If Leyline of Vitality is in your opening hand, you may begin the game with it on the battlefield. Creatures you control get +0/+1. Whenever a creature enters the battlefield under your control, you may gain 1 life.
Name | Mana | Type | Text |
---|---|---|---|
Rune-Tail, Kitsune Ascendant | 2W | Legendary Creature — Fox Monk | When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant. 2/2 |
Resolute Survivors | 1RW | Creature — Human Warrior | You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life. 3/3 |
Emperor Apatzec Intli IV | RGW | Legendary Creature — Human Noble | Whenever another creature enters the battlefield under your control, that creature perpetually gains haste if its power is 4 or greater. If its toughness is 4 or greater, you gain 4 life. If its mana value is 4 or greater, seek a creature card. 3/4 |
Syndicate Heavy | 2W/BW/B | Creature — Giant Rogue | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) At the beginning of each end step, if you gained 4 or more life this turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 4/4 |
Bloodrite Invoker | 2B | Creature — Vampire Shaman | {8}: Target player loses 3 life and you gain 3 life. 3/1 |
Market Gnome | W | Artifact Creature — Gnome | When Market Gnome dies, you gain 1 life and draw a card. When Market Gnome is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card. 0/3 |
Haazda Officer | 2W | Creature — Human Soldier | When Haazda Officer enters the battlefield, target creature you control gets +1/+1 until end of turn. 3/2 |
Mind Carver | B | Artifact — Equipment | When Mind Carver enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard. Equip {2}{B} |
Shoal Kraken | 4U | Creature — Kraken | Constellation — Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card. 3/5 |
Rite of Harmony | GW | Instant | Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card. Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |