Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Leyline of the Guildpact

G/WG/UB/GR/G · Enchantment

If Leyline of the Guildpact is in your opening hand, you may begin the game with it on the battlefield. Each nonland permanent you control is all colors. Lands you control are every basic land type in addition to their other types.

Similar cards

Color identity:
NameManaTypeText
Raven Wings 2Artifact — Equipment Equipped creature gets +1/+0, has flying, and is a Bird in addition to its other types. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Selective Snare XUSorcery Return X target creatures of the creature type of your choice to their owner's hand.
Feast of Worms 3GGSorcery — Arcane Destroy target land. If that land was legendary, its controller sacrifices another land.
Vizier of Many Faces 2UUCreature — Shapeshifter Cleric You may have Vizier of Many Faces enter the battlefield as a copy of any creature on the battlefield, except if Vizier of Many Faces was embalmed, the token has no mana cost, it's white, and it's a Zombie in addition to its other types. Embalm {3}{U}{U} 0/0
Surgical Metamorph 3UArtifact Creature — Phyrexian Shapeshifter This spell costs {1} less to cast if you weren't the starting player. You may have Surgical Metamorph enter the battlefield as a copy of any permanent on the battlefield, except it's an artifact in addition to its other types. 0/0
Choking Sands 1BBSorcery Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.
Molten Echoes 2RREnchantment As Molten Echoes enters the battlefield, choose a creature type. Whenever a nontoken creature of the chosen type enters the battlefield under your control, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
The Gitrog Monster 3BGLegendary Creature — Frog Horror Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card. 6/6
Case of the Shattered Pact 2Enchantment — Case When this Case enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.) Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.
Contamination 2BEnchantment At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. If a land is tapped for mana, it produces {B} instead of any other type and amount.
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