Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Leyline of the Meek

2WW · Enchantment

If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. Creature tokens get +1/+1.

Similar cards

Color identity:
NameManaTypeText
Thriss, Nantuko Primus 5GGLegendary Creature — Insect Druid {G}, {T}: Target creature gets +5/+5 until end of turn. 5/5
Carrion Ants 2BBCreature — Insect {1}: Carrion Ants gets +1/+1 until end of turn. 0/1
Ogre Menial 3RCreature — Phyrexian Ogre Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) {R}: Ogre Menial gets +1/+0 until end of turn. 0/4
Tempered Steel 1WWEnchantment Artifact creatures you control get +2/+2.
Cloudgoat Ranger 3WWCreature — Giant Warrior Ranger When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens. Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn. 3/3
Steam Spitter 4GCreature — Spider Reach (This creature can block creatures with flying.) {R}: Steam Spitter gets +1/+0 until end of turn. 1/5
Bottled Cloister 4Artifact At the beginning of each opponent's upkeep, exile all cards from your hand face down. At the beginning of your upkeep, return all cards you own exiled with Bottled Cloister to your hand, then draw a card.
Fable of Wolf and Owl 3G/UG/UG/UEnchantment Whenever you cast a green spell, you may create a 2/2 green Wolf creature token. Whenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying.
Ilharg, the Raze-Boar 3RRLegendary Creature — Boar God Trample Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. 6/6
Warded Battlements 2WCreature — Wall Defender (This creature can't attack.) Attacking creatures you control get +1/+0. 0/3
Page 80