M:tG card similarity search
2GG · Creature — Lhurgoyf
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1. */1+*
| Name | Mana | Type | Text |
|---|---|---|---|
| Rashida Scalebane | 3WW | Legendary Creature — Human Soldier | {T}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power. 3/4 |
| Curie, Emergent Intelligence | 1U | Legendary Artifact Creature — Robot | Whenever Curie, Emergent Intelligence deals combat damage to a player, draw cards equal to its base power. {1}{U}, Exile another nontoken artifact creature you control: Curie becomes a copy of the exiled creature, except it has "Whenever this creature deals combat damage to a player, draw cards equal to its base power." 1/3 |
| Octopus Umbra | 3UU | Enchantment — Aura | Enchant creature Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
| Luminate Primordial | 5WW | Creature — Avatar | Vigilance When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power. 4/7 |
| Breath of Life | 3W | Sorcery | Return target creature card from your graveyard to the battlefield. |
| False Defeat | 3W | Sorcery | Return target creature card from your graveyard to the battlefield. |
| Resurrection | 2WW | Sorcery | Return target creature card from your graveyard to the battlefield. |
| Rise Again | 4B | Sorcery | Return target creature card from your graveyard to the battlefield. |
| Zombify | 3B | Sorcery | Return target creature card from your graveyard to the battlefield. |
| Veko, Death's Doorkeeper | WB | Legendary Creature — Spirit Cleric | Extort {T}, Sacrifice a non-Spirit creature: Return target creature card from your graveyard to your hand. It perpetually becomes a Spirit, has base power and toughness 1/1, and gains "You may pay {W/B} rather than pay this spell's mana cost." Activate only as a sorcery. 1/3 |